Duels Lobby
v0.1.12Players queue or challenge each other in the Duels lobby, and each match is sent to a Duels Game server. It's also where staff manage kits, categories, maps, ranked settings and tiers, shared with the game servers.
- Spigot / Paper
Category
6 results
Players queue or challenge each other in the Duels lobby, and each match is sent to a Duels Game server. It's also where staff manage kits, categories, maps, ranked settings and tiers, shared with the game servers.
Duels Game hosts the matches the Duels lobby sends it. Each match gets its own world from a map or generated terrain, the kit's rules apply, and ratings, stats, match history and replays are saved for the lobby to show.
Players open /bedwars to queue for Solo, Doubles, Trios or Quads and see how many are waiting. Each match goes to a Bedwars Game server with a suitable map, and stats are shown in the lobby.
Bedwars Game runs the matches Bedwars Lobby sends it. It checks each map's team spawns, beds and generators, builds an arena and plays the match through, saving results to the shared stats.
Robotricks adds fake-player bots with adjustable combat skill. In the Duels lobby a player picks a bot and a kit, and the bot spawns on the Duels Game server for a private casual match.
When two Duels players from different regions are matched, Mirror links their two game servers directly. Each player plays on a nearby server against a stand-in of the opponent driven by the other server, so both fight with low ping.