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Mirror placeholders

Mirror's %mirror_...% PlaceholderAPI placeholders for a cross-server match: the opponent, their server and the ping.

These need PlaceholderAPI on the server. Values are for the player the text is shown to, and are empty when there is nothing to show. See Placeholders for how placeholders work across Scala products. Game details shared by every Scala minigame, such as the map, state and team, come from %scaffold_...%. See Placeholders.

PlaceholderValue
%mirror_opponent%Opponent's name
%mirror_opponent_server%Server the opponent plays on
%mirror_ping%Round trip to the opponent's server in milliseconds